Category

Publishers

Konami unveils the Pro Evolution Soccer open competition

By | Eventos, Publishers, Videogames | No Comments

The new Konami Pro Evolution Soccer 2020 eSports tournament will start next December. The main novelty is that this new competition will be open to everyone, which will cause the possible emergence of new talent to the competitive ecosystem.

The players will be divided into three levels; beginner, intermedhiate and expert, depending on the result obtained in Online Divisions. Only those who participate in the expert level will have the possibility of reaching the Regional and World Finals.

The calendar for the competition will begin in November with the ranked online registration from December to February. The online finals will be held between February and March, while the regional finals will be played in May and the world finals in July.

 

This tournament is combined with the existing one of eFootball.pro, in which in the previous edition professional players participated defending the colours of real football clubs. Among them AS Monaco (current champion), Celtic FC, FC Schalke 04 and FC Barcelona, which is managed by Esportia.

Although details have not yet been revealed for the second season, what is certain is that the former 3vs3 world champion Alex Alguacil will defend the Blaugrana shirt again and opt for the title of champion.

Tencent acquires full control of Supercell

By | Publishers | No Comments

The Chinese giant has expanded its stake in the Finnish company from 50% to 51.2%, through a payment of $40 million. With the new purchase of shares, Tencent has increased their power over the mobile game developer.

In June 2016, a consortium of Luxembourg-based companies, including Tencent, acquired 81.4% of Supercell in an operation that was $10,200.

Supercell was founded in 2010 dedicated to the development of video games for mobile media. Among its successes are Clash Royale, Brawl Stars or Clash of Clans, a title that in 2018 came to enter 1.5 million dollars a day through in-game sales.

For its part, Tencent not only develops its own games with the great Chinese hit Honor of Kings, but also already has 48% of Epic Games, the developers of the best-selling Fortnite phenomenon, 5% of other great developers such as Ubisoft ( Assassin’s Creed, Rainbow Six Siege) or Activision Blizzard (Call of Duty, World of Warcraft) and all of Riot Games (League of Legends).