Monthly Archives

October 2019

Konami unveils the Pro Evolution Soccer open competition

By | Eventos, Publishers, Videogames | No Comments

The new Konami Pro Evolution Soccer 2020 eSports tournament will start next December. The main novelty is that this new competition will be open to everyone, which will cause the possible emergence of new talent to the competitive ecosystem.

The players will be divided into three levels; beginner, intermedhiate and expert, depending on the result obtained in Online Divisions. Only those who participate in the expert level will have the possibility of reaching the Regional and World Finals.

The calendar for the competition will begin in November with the ranked online registration from December to February. The online finals will be held between February and March, while the regional finals will be played in May and the world finals in July.


This tournament is combined with the existing one of, in which in the previous edition professional players participated defending the colours of real football clubs. Among them AS Monaco (current champion), Celtic FC, FC Schalke 04 and FC Barcelona, which is managed by Esportia.

Although details have not yet been revealed for the second season, what is certain is that the former 3vs3 world champion Alex Alguacil will defend the Blaugrana shirt again and opt for the title of champion.

Third victory for RCDE esports in the Rocket League Rival Series

By | RCD Espanyol | No Comments

The RCDE esports is speeding up on the Rocket League Rival Series, having reached this weekend the 6th position after defeating Team Echo Zulu (Holland) with an exciting turnaround and the final result of 2-3. There are only two matches left before the playoffs. The match started with Echo Zulu leading 1-0 and and then 2-1, but RCDE got back in the game managing the 2-2.

RCDE german player “Ghostfire” was the star of the match, scoring the victory goal on overtime. “The match against Team Echo Zulu was very intense because they knew how to pressure us but we stayed calm and took advantage of their defensive mistakes”, said the Espanyol player Zamué.

Over 26.000 people followed the game live. .

The League of Legends World Cup gathers more than 8,000 inside the Palacio Vistalegre

By | Eventos | No Comments

This weekend the quarter-finals of the League of Legends World Championships have taken place. Eight teams were looking for a spot in the semi-final next weekend. It has been a very popular event with 8,000 tickets sold out in just half an hour inside the Palacio Vistalgre, in Madrid.

Four teams participated for the first time in this final phase of the World Cup. Griffin, FunPlus Phoenix, Damwon Gaming and Splyce. On Saturday they faced Invictus Gaming against Griffin where the teams could not do much against the experienced Invictus Gaming losing 3-1. Later the surprise would come when FunPlus Phoenix got rid of one of the favorites, Fnatic, for the same result, 3-1.

Sunday started with an interesting match between another favorite, SK Telecom 1, which beat another debut team called Splyce 3-1. In the last match of the day, G2 maintained Europe’s hopes by defeating DAMWON Gaming 3-1.

As for the online viewers, the numbers show that League of Legends is still at the very top. More than 4.5 million hours played between live and subsequent viewing, an average of 140,000 viewers during the live shows and a peak of almost 400,000 viewers just at the time when G2 won their match.

The semi-finals will be held next weekend again in Madrid, where Invictus Gaming will face FunPlus Phoenix and SK Telecom 1 versus G2 in what promises to be the match of the day.

A study shows that video games are not a disease

By | Videogames | No Comments

Are video games dangerous to health? In May of this year, the World Health Organization (WHO) declared the love of video games as a new disease since they were attributed similar pathologies to other addictions.

However, Professor Andrew Przybylski of the Oxford Internet Institute (OII) says that the study on which WHO was based has failed to examine the general context of what is happening in the lives of young people today.

The report presented by the OII has not found a direct relationship between video games and their consumption as a clinical disorder. The research included more than 1,000 teenagers consuming video games and those responsible for their care.

But the results could not determine that video games produce any disorder, but that the players use it as an escape valve on external problems. This research seeks to change the concept that WHO and public opinion have about video games, a sector that is starting to be fed up with being labeled as addictive.

Tencent acquires full control of Supercell

By | Publishers | No Comments

The Chinese giant has expanded its stake in the Finnish company from 50% to 51.2%, through a payment of $40 million. With the new purchase of shares, Tencent has increased their power over the mobile game developer.

In June 2016, a consortium of Luxembourg-based companies, including Tencent, acquired 81.4% of Supercell in an operation that was $10,200.

Supercell was founded in 2010 dedicated to the development of video games for mobile media. Among its successes are Clash Royale, Brawl Stars or Clash of Clans, a title that in 2018 came to enter 1.5 million dollars a day through in-game sales.

For its part, Tencent not only develops its own games with the great Chinese hit Honor of Kings, but also already has 48% of Epic Games, the developers of the best-selling Fortnite phenomenon, 5% of other great developers such as Ubisoft ( Assassin’s Creed, Rainbow Six Siege) or Activision Blizzard (Call of Duty, World of Warcraft) and all of Riot Games (League of Legends).

Pokémon Go will have an online competition in 2020

By | Videogames | No Comments

After the arrival of the player vs. player function was added to Pokémon GO, it was expected that competitive modalities wouldn’t take long to appear. The video game developer, Niantic, has announced that the GO Fighting League is on its way and will arrive in early 2020.

This new option of the game will encourage pokémon trainers to continue walking to locate and improve their pokémon, but we will also give them the possibility to participate in online leagues and compete against trainers around the world.

The company Niantic will provide more details shortly by launching a video. Currently, the game has more than 100 million downloads on mobile devices. he title consists of moving through open places to find pokémon thanks to the augmented reality of the camera of the mobile device and the GPS tracking system.

RCDE Esports defeat PSG in their first FIFA20 match

By | RCD Espanyol | No Comments

RCD Espanyol Esports has made a statement in FIFA20 last thursday when David ‘Cone’ Estébanez beat the Paris Saint-Germain eSports player, Lucas ‘DaXe’ Cuillerier, FIFA17 and FIFA18 world champion in a friendly match. They played without equalized ratings, meaning Cone was playing at a disadvantage from the beginning.

The match ended 2-0 in a very tight best of three series with both players showing their skills at the highest level. Cone won the first match with an unexpected 2-0, while the second match was decided in overtime, ending with 2-1 for the perico.

This weekend Cone has also reached the semifinals of the Área Movistar La Liga Showmatch, losing only against the winner of the tournament, José Vicente ‘Vivi Khofolo’ Marqués, from Valencia CF eSports. Pro_Kaiiseer fell on the first round against José García from CD Leganés, after a very close match that was decided on penalties. .

RCD Espanyol is the new champion of Rocket League ESL Masters Spain

By | Clubes, Clubs, Esportia, Uncategorized | No Comments

The pericos, a team managed by Esportia, beat the FC. Barcelona eSports at the semifinal, and ARG at the big final, winning the ESL Masters Spain for the first time after only 6 months competing in Rocket League.

Both FCB and ARG compete on the main european leagues RLCS and RLRS, respectively. 

Last saturday at Madrid Games Week, one of the main national events in the industry, Espanyol didn’t start as a favorite to win the title. 

The “pericos” came in the 4th position, and were up against the reigning champion and big favorite, FC Barcelona, a more experienced team with a bigger budget.

The semi-final was a BO5 and it started off very balanced, with connectivity problems for both sides. FCB won the first game by a very tight 3-2, but RCDE never stopped believing and turned it around on the second and third matches with a double 1-3. 

On the 4th game Barça was ahead again but a magical goal from captain Stake just 27 seconds before the end of the match brought back the hope to RCDE, and when there were only 9 seconds left on the clock Nachitow scored! 

It was the end of the dream for the culés, they failed to reclaim the title, and a fresh new beginning for Espanyol de Barcelona. 

But if the semi-final against FCB was an emotional rollercoaster, the BO7 final against ARG was a heart attack! 

The teams played all 7 matches with 4 overtime periods. Tied at 3-3, Espanyol took the last game with a total of 11 goal shots and and goal for each team member.  

Espanyol is the new official champion and Zamué was nominated MVP of the finals. 

This trophee is the result of a big team effort and a true champion attitude of never giving up no matter what. 

Stake (captain), Zamué (MVP), and Nachitow, along with the coach Arleyobi, have made history for RCD Espanyol de Barcelona.